Militainment

Militainment calls for the integration of two words- military and entertainment. This notion refers to how and where the military is celebrated and commemorated; Usually through the medium of news, video games, pop culture, entertainment, militainment is not strictly limited into one box, but can rather branch out intimacy different subcategories. “In terms of news, “since World War I, the U.S. military has woven media manipulation strategies into war’s planning, execution and aftermath, combining a mix of propaganda and censorship to sell war by engineering public consent to war policy and stifling dissent” (Andersen&Mirrlees, 2014). This entails the idea that the news partake in celebrating the military through the use of propaganda and subjective planning in order to win the war. Additionally, Militainment is strongly relevant in video games and pop culture. In terms of video games (CSGO and APEX legends), graphics play a strong role in determining the power of the military, and revealing different military training and tactics, ultimately celebrating the U.S military after the 9/11 incident, Militainment definitively heightened in both video games and pop culture. Many blockbuster movies that center military and the power and celebrations of the military are usually reserved for action movies, and depicting the hardships and unity of the U.S military against foreign forces such as the Middle East (usually Iraq). An example of this would be the movie Fargo, where Ben Affleck leads the military to the “successful” defeat against the Middle East. Another example consist of Zero Dark Thirty, where the U.S military is celebrated by finding and killing Usama bin Laden. There are multiple ways where military is celebrated, but in true to nature, the U.S military is mostly celebrated and commemorated by proving different mediums (social media, pop cuclture, video games, as well as news).

References

Introduction: Media, Technology, and the Culture of Militarism: Watching, Playing and Resisting the War Society. (2014). Democratic Communiqué 2.

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